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AI Insights · Timothy · April 2023

Top 5 Crime Games Performance on Unified Platform in Australia - Q1 2023

In Q1 2023, the top 5 crime games in Australia showed varied performance trends in weekly downloads, revenue, and active users. Sensor Tower data reveals key insights into these apps' metrics.

Top 5 Crime Games Performance on Unified Platform in Australia - Q1 2023

In the first quarter of 2023, the top 5 crime games in Australia exhibited diverse trends in downloads, revenue, and active users, according to Sensor Tower data. Below, we delve into the performance of each game.

Thief Puzzle: to pass a level by TapNation, saw its weekly downloads fluctuate between 4.9K and 9.6K, with a noticeable increase towards the end of the quarter, reaching 6K in the final week of March. Weekly revenue for the game showed a mixed trend, peaking at $25 in early January and then dipping to as low as $4 in late February before recovering to $18 by the end of March. Weekly active users started at 20.3K and experienced a gradual decline, stabilizing around 15.4K towards the end of the quarter.

Airport Security: Fly Safe from Kwalee Ltd faced a significant drop in weekly downloads from nearly 9.9K at the start of the quarter to around 2.1K in February, before slightly recovering to 3K by the end of March. The game’s weekly revenue showed a declining trend, starting at $34 in early January and falling to $6 by the end of March. Weekly active users also decreased, starting at 19.7K and dropping to around 9.6K by the end of the quarter.

June’s Journey: Hidden Objects by wooga, maintained a steady performance in weekly downloads, ranging between 2.5K and 4.7K throughout the quarter. The game’s weekly revenue showed a significant upward trend, peaking at approximately $95K in the final week of March. Weekly active users remained relatively stable, starting at 43K and ending the quarter at around 42.3K.

Traffic Cop 3D, also from Kwalee Ltd, experienced a decline in weekly downloads from 6.8K at the start of the quarter to around 1.5K in February, before recovering to 2.8K by the end of March. Weekly revenue fluctuated slightly, peaking at $31 in late December and reaching $26 in the final week of March. The game’s weekly active users showed a downward trend, ending the quarter at around 9.1K, down from 17.3K in late December.

Save the Bro: Help him Decide! by Brightika, Inc. saw a steep decline in weekly downloads from 9.7K in early January to just 264 by the end of March. Weekly active users also decreased, starting at 8K in early January and dropping to around 2.5K by the end of March.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023